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Lost Ark June Update - June update & Future Plans!
6/29/2022 3:41:18 PM

Jumping into the lost ark June update today as mid-June is hitting a bit differently, going to do one this June before Vikus, obviously don't want to do it in July as July will have its own monthly update as it is its own month, but before jumping into it since the last time you saw her she is still running the same sculpt, although probably planning on switching out adrenaline for Chris stall.

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Lost Ark June Update - June Update & Future Plans!

Got the skill points

finally got plus 19 and wanted to have the desired weapon glow and started playing plus 20. then went for back to back and got to 21 points and then a long string of quality knocks with the intention of getting her ahead of the content from the grind and now she's ready to cuckold, she'll probably sit here for a short while with the intention of taking her to Broshaza and even beyond that stage as the plan is to be able to complete all the doors in the first week of Belshazza, which means adding 21 to all the lost ark items and then having to take an item to plus 23, so that will be the plan style, whenever converting gear to lateral Andrew, doing adventure Toms, getting skill points.

Was doing arthentene and then Rohan del and then could bend because having all the skill points in the game would feel really good, especially if decided to play Pinnacle again or if playing this takes a lot of skill points, they mostly stayed in the same spot bringing everyone to a low of 1340, Zerker and Deathweight didn't really move, the intention is to push Zerker to 1415 in the future so he can run a second vault and possibly do the death game as well, will see to that, then Shadowhunter, Sorceress and Altiglavir will also join them at 1370, the biggest change since the last time you saw allies is that they are all built, every single one of the character is level 3 and is all set to level 3 sculpt, also bought them half a sheet of gems, except apparently Shadowhunter only needs two gems as Shadowhunter skw which completely changes the way to enjoy this game.


Build your character

In the game, your old characters eventually start to feel like the main characters and you start to care about them, their powers, about their progress, and the more you play this game in the west, can't wait to push them further, like now can't wait to push these 1340-year-olds to 1370, and when you actually build your character, it really changes your game completely if you're in a situation where you feel like you're burning up the game and you feel like you might not want to play anymore, there's content that you like to do but you don't like to play all these proxy and agent scenes that kind of seem overwhelming.


Doing more on a day-to-day basis

Whatever it is, if you've got to the point where you're going to quit the game anyway, and you're not going to take your gold with you when you leave, then build your alternate characters, no matter how inefficient it seems, and just build them to make the game easier to play, to make it faster, to get more done on your daily routine, to make sure you'll have more fun, because reality is the reason why the main like characters because they fulfill a fantasy of power, they're super strong, super dynamic, they're fun to play, but then when you jump to the next character they're completely bankrupt, they may just have one or two tertiary engravings, they're not very strong. Whatever it is, playing the character can be annoying and unpleasant, but if you play them all out like you would with your main character, they suddenly become fun too.


Setting goals

What are my goals? What's my plan? 

Invest in grudge, grudge should go down, even if it goes down a little bit, not a lot, hopefully, it goes down.

Invest in the garage, as grudge makes it a lot cheaper to build characters and it's very beneficial to have a grudge so early.

Grudge is most important when you are rolling stones on agents, rolling stones on agents can be frustrating and can be very expensive, especially when you have to roll on relic tear stones for agents, it is very expensive to always get grudge stones, so being able to invest in legendary grudge now is very important.


Building sets on the mainline

It's much cheaper to build sets on the mainline as well as making it much cheaper to build all the agents in the future with the intention of building all the characters up to 1370, hopefully, everyone will build 1370 and then start getting them in, the goal of the account is not to try and main a bunch of different characters but to not have that big of a power gap between the main and side characters, hopefully, the side characters feel fluid and hopefully, they're on the roster, want them to have their own identity, want them to be excited to log in and do content, and once the full roster hits 1370, plan to push Zerker to 1415, or keep it as a main.

Do want to do more domes during the week, just pushing a character to 1415 is very very expensive, although Zerker does have bound jump swims to do that, looking at something like 60 or 70 000 guardians and something like you know 15 or 20 000 destructions. Could push circuit and death weight to 1400 and then push circuit to 1415, not sure how that would end up splitting up the grinding process, maybe put them at different checkpoints and take a break and go back to the main line and grind her a bit, or maybe we'll see how that turns out eventually because really pushing a character is very very expensive.


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