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D2R 2.6 Season 3 Assassin Build - S Tier Lightning Trapsin Build in Diablo 2 Resurrected
2/17/2023 3:57:08 PM

After the updates for Diablo 2 Resurrected Patch 2.6 and Ladder Season 3, which is the best build for the Assassin character? Throughout this D2R 2.6 Season 3 Assassin build guide, we are going to cover the stats, skills, equipment, and mercenary gear for this Lightning Trapsin.


D2R 2.6 Ladder Season 3 Assassin Build - S Tier Lightning Trapsin Build in Diablo 2 Resurrected 

With the buffs in Diablo 2 Resurrected Patch 2.6, the Lightning Trapsin Assassin build, which benefits from minus to enemy lightning resistance and plus to lightning skills, becomes better than ever. Now let’s go through all aspects of this Trap Assassin build for D2R Ladder Season 3 & Patch 2.6.

D2R 2.6 Season 3 Lightning Trapsin Gear

For the gear, two of the most important Diablo 2 items are Crescent Moon and Griffon’s Eye, Crescent Moon has a major attribute with a 35% reduction to the enemy lightning resistance, while Griffon’s Eye gives -15-20% to enemy lightning resistance and +10-15% to lightning skill damage. When you are using Crescent Moon and Griffon’s Eye, it clears a bit faster than the Heart of the Oak and Shako setup. For the gloves, Skull Clutches are used for magic find and cold resist, and fire resist. We are also using Trang-Oul's Girth because of the Cannot Be Frozen. Then go with multiple charms for lots of all resistances.  

- Weapon I: Crescent Moon (Crystal Sword)

Crescent Moon*

13-Shael22-Um3-Tir
                           10% Chance To Cast Level 17 Chain Lightning On Striking
               7% Chance To Cast Level 13 Static Field On Striking
               +20% Increased Attack Speed
               +180-220% Enhanced Damage (varies)
               Ignore Target's Defense
               -35% To Enemy Lightning Resistance
               25% Chance of Open Wounds
               +9-11 Magic Absorb (varies)
               +2 To Mana After Each Kill
               Level 18 Summon Spirit Wolf (30 Charges)
                       
- Weapon II: Call To Arms (Flail)

Flail

Call To Arms*

11-Amn24-Ist23-Mal27-Ohm8-Ral
+1 To All Skills
+40% Increased Attack Speed
+250-290% Enhanced Damage (varies)
Adds 5-30 Fire Damage
7% Life Stolen Per Hit
+2-6 To Battle Command (varies)*
+1-6 To Battle Orders (varies)*
+1-4 To Battle Cry (varies)*
Prevent Monster Heal
Replenish Life +12
30% Better Chance of Getting Magic Items

- Shield: Spirit (Monarch)

[Monarch(15ED)]


Sale [+15% Enhanced Damage]

Spirit


Shields
+2 To All Skills
+25-35% Faster Cast Rate (varies)
Sale [+35% Faster Cast Rate]
+55% Faster Hit Recovery
Sale [+15% Enhanced Damage]
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14

- Helm: Griffon’s Eye (Diadem)

Griffon's Eye

Griffon's EyeDefense: 150-260 (varies)(Base Defense: 50-60)
Required Level: 76
Durability: 20
+100-200 Defense (varies)
+1 To All Skills
+25% Faster Cast Rate
-15-20% To Enemy Lightning Resistance (varies)
+10-15% To Lightning Skill Damage (varies)
(Ladder Only)
(Only Spawns In Patch 1.10 or later)

- Gloves: Skull Clutches (Sharkskin Gloves)

- Rings: Scintillating Ring, Dwarf Star

Dwarf Star

Dwarf StarRequired Level: 45
+40 To Life
+40 Maximum Stamina
Heal Stamina Plus 15%
Fire Absorb 15%
Magic Damage Reduced By 12-15 (varies)
100% Extra Gold From Monsters
(Only Spawns In Patch 1.09 or later)

- Belt: Trang-Oul's Girth (Troll Belt)

Trang-Oul's Girth

Trang-Oul's GirthDefense: 134-166 (varies)(Base Defense: 59-66)
Required Level: 62
Required Strength: 91
Durability: 18
16 boxes
+75-100 Defense (varies)
Requirements -40%
Cannot Be Frozen
Replenish Life +5
+25-50 To Mana (varies)
+30 Maximum Stamina
+66 To Life
Cold Resist +40% (3 Items)

- Armor: Skin of the Vipermagi (Serpentskin Armor)

Skin of the Vipermagi

Skin of the VipermagiDefense: 279 (Base Defense: 111-126)
Required Level: 29
Required Strength: 43
Durability: 24
+120% Enhanced Defense
+1 To All Skills
30% Faster Cast Rate
Magic Damage Reduced By 9-13 (varies)
All Resistances +20-35 (varies)
(Only Spawns In Patch 1.09 or later)

- Amulet: Mara’s Kaleidoscope

Mara's Kaleidoscope

Mara's KaleidoscopeRequired Level: 67
+2 To All Skills
All Resistances +20-30 (varies)
+5 To All Attributes
(Only Spawns In Patch 1.09 or later)

- Boots: Aldur’s Advance (Battle Boots)

Aldur's Advance

Aldur's AdvanceDefense: 39-47 (varies)
Required Level: 45
Required Strength: 95
Assassin Kick Damage: 37-64
Indestructible
40% Faster Run/Walk
+180 Maximum Stamina
10% Damage Taken Goes To Mana
Heal Stamina Plus +32%
+50 To Life
Fire Resist +40-50% (varies)
+15 To Dexterity (2 Item)
+15 To Dexterity (3 Items)
+15 To Dexterity (Completed Set)

- Charms: Shimmering Large Charm, Cobalt Small Charm of the Icicle, Entrapping Grand Charm, Ruby Small Charm, Emerald Small Charm of Balance, Gheed’s Fortune (Grand Charm), Annihilus (Small Charm)


D2R 2.6 Season 3 Lightning Trapsin Mercenary Gear

- Weapon: Infinity (Thresher)

- Helm: Tal Rasha’s Horadric Crest (Death Mask)

- Armor: Treachery (Boneweave)


D2R 2.6 Season 3 Lightning Trapsin Skills 

When it comes to the core skills for the Lightning Trapsin build, the focus should be on the Traps tree, including Lightning Sentry, Death Sentry, Charged Bolt Sentry, Shock Web, and Fire Blast, these five skills can be maxed out, and Lightning/Death Sentry is primary skills for this Assassin build. 


D2R 2.6 Season 3 Lightning Trapsin Stats

For the stats points, you’ll need enough strength for equipping your gear, so 156 strength is required for the Spirit shield. With no claw weapons, you don’t need lots of dexterity for this build, and then put the remaining points into vitality after strength and dexterity. 


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More Diablo 2 Items About This Article
Crescent Moon* Details
Griffons Eye Details
Dwarf Star Details
Trang-Ouls Girth Details
Skin of the Vipermagi Details
Maras Kaleidoscope Details
Aldurs Advance Details
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