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D2R Patch 2.4 Best Druid Build - Diablo 2 Resurrected 2.4 Reaper Wolf Build Guide
3/4/2022 2:26:50 PM

Are you a huge fan of druid in Diablo 2 Resurrected, especially shape-shifting? Thanks to YouTuber Dbrunski125,  we have a new variant of the fury druid build in D2R Patch 2.4 update. Now, let’s check the attributes, skill trees, gear, and chaos run tips of the new D2R Patch 2.4 druid build, the reaper wolf. It is an insane build that has a ton of damage, decrep procs nearly 20k with 100 deadly strikes. So almost every hit is doing 40k and that's not even taking into consideration the extra damage that you get from the crap as well as the slowdown and reducing enemies' physical resistance.


D2R 2.4 New Druid Build - Best Reaper Wolf Build In Diablo 2 Resurrected 2.4 PTR

Druid build used to suffer from a couple of unique problems was you were stuck using some of the rarest and most difficult to obtain weapons, just because of the crazy IAS attack speed calculator that the fury druid had. So you had really that the shapeshift into it had in general. You will need a ton of IAS on the weapons only to reach breakpoints where you literally weren't like you were attacking underwater.

The shape-shifting changes in Diablo 2 Resurrected patch 2.4 version 2 that you can now achieve faster are breakpoints than what you could before using different weapons. So instead of attacking underwater, you have a reaper’s toll with a zod rune and you can hit a fast breakpoint. It's not as fast as the previous four-frame tomb reaver, but it really doesn't matter. Because we have reaper’s toll is just better. This is the new kingpin for shape-shifting druid at least for the werewolf setup.

D2R 2.4 Druid Build Attributes

Max strength enough decks to equip the reaper's toll which is 79. Nothing in vitality, nothing energy in this D2R 2.4 PTR druid build. Just want to go pure damage with this setup.

Strength - 539

Dexterity - 80

Vitality - 59

Energy - 54

D2R 2.4 Druid Build Skill Trees

Nothing in elemental. Shapeshifting max lycanthropy, max werewolf, max feral rage, and then max fury that gives 610 damage, 5 hits, 350 attack rating plus the feral rage bonus, so fast runwalk, lifesteal, and damage from that. For summoning, the best thing you can do is put 1 point into summon grizzly just a meat shield. Then we completely max out the heart of wolverine. You will see just how crazy this new Diablo 2 Resurrected 2.4 druid build is. We're edging on or maybe exceeding the DPS that you can get with a really good zealot. But we don't have the same tankiness of holy shield and max block and don't have enigma kit teleport. 


+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)


Skill Tree Of This D2R Patch 2.4 Build

Elemental - None

Shape Shifting - 31 Lycanthropy, 31 Werewolf, 31 Feral Rage, 12 Rabies, 31 Fury

Summoning - 6 Raven, 6 Summon Spirit Wolf, 6 Summon Fire Wolf, 6 Summon Grizzly, 6 Oak Sage, 25 Heart of Wolverine


D2R 2.4 Druid Build Gear



The Reaper’s Toll



Guillaume’s Face



Highlord’s Wrath






Raven Frost + Viper Whorl



Laying of Hands



Gore Rider



String Of Ears


Large Charms & Small Charms

Hellfire Torch + Annihilus + Sharp Grand Charm of Inertia + Different Shape-Shifting Skillers + Fine Small Charm of Life


D2R 2.4 Druid Build Chaos Run Tips & Recommendations

The buff-up shapeshift on the offhand you still can't cast bellows in battle command and wolf form. Ignore target’s defense, 98% deadly strike, and 50% chance of crushing blow that’s everything a melee build wants. Make sure you use might or pride on your mercenary. The reason why you can actually use pride now is you can proc the crep from the reaper's toll on your own, so you don't need to worry about having a reaper's tool mercenary anymore, at least not on the shape-shifting druid. Basically, you'll never struggle with physical immunes. There's an 18k fury damage, 98% deadly strike, so we're multiplying every hit, basically, every hit is double damage. 



The new IAS shape-shifting changes have basically allowed you to use weapons that you typically couldn't use before and it is super exciting for the shape-shifting druid build. If you wanted to do ubers, you could use cranium basher with an um rune and you'd still be able to hit fast breakpoints. You'd have like 100 crushing blows and you could use something instead of a rip cracker.

Are you excited about the changes that they made to shapeshift thing in D2R Patch 2.4? Just the fact that some of these weapons that you previously couldn't use before, now they've opened up the spectrum of viable weapon choices. Before you really needed a ton of IAS on your weapon to reach a decent breakpoint, now zod rune and reaper's tall which is now probably in most cases the kingpin weapon. If you ever need D2R items for sale, utplay.com will be a safe choice!


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